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See:
Description
| Interface Summary | |
|---|---|
| VertexArraySupport | |
| Class Summary | |
|---|---|
| PolygonShape | PolygonShape is a base class for TriangleShape and QuadShape, which are rendered efficiently on OpenGL. |
| QuadShape | Class QuadShape |
| TransformPathIterator | Takes a PathIterator and generates a new path iterator which applies an AffineTransform to the first path. |
| TriangleShape | Class TriangleShape |
| VertexArray | A VertexArray is a special Shape, made of several simple primitives such as points, lines, triangles, quadrilaterals or convex polygons. |
| VertexArrayList | Memorize the result of a tesselation. |
| VertexAttributes | VertexAttributes supplement VertexArray to associate per-vertex
colors for all the vertices in a vertex array. |
Contains geometry classes, notably VertexArray, that can be drawn efficiently in OpenGL.
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